Game guide · XINVENTURES
Understand the basics of FreeCell
Keep the active rule in mind. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Keep the active rule in mind. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Take the next action only when the current step is clear.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Give this approach a try
Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
Your goal
Build four suit foundations from ace to king. The same rule applies on a phone and on a computer. For a calm first round, focus on one decision.
The playing sequence
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Keyboard and screen controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. A clear plan starts with the current position.
Work through an example
With two empty cells and no spare empty column, a group of at most three cards can move together. Check the relevant controls before continuing.
Pay attention to this rule
A clear plan starts with the current position. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.
Common questions
What is the aim?
Build four suit foundations from ace to king. Work at your own pace. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Return to the explanation when a decision is unclear.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Keep the active rule in mind. Use another round to revisit a decision.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Use the rule sheet as a reference. Check the relevant controls before continuing.
What completes a round?
Build four suit foundations from ace to king. A clear plan starts with the current position. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Check the relevant controls before continuing.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Work at your own pace. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. Take the next action only when the current step is clear.
What completes a round?
Build four suit foundations from ace to king. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.