Game guide · XINVENTURES
Learn the rules of Spider Solitaire
Take a moment to read the table. Complete eight same-suit king-to-ace runs. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Begin with the objective. Build down by rank. Only descending same-suit groups move together. Empty columns accept any movable group. The same rule applies on a phone and on a computer.
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering.
Practice with a purpose
Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Take the next action only when the current step is clear.
What the game asks you to do
Complete eight same-suit king-to-ace runs. Return to the explanation when a decision is unclear. Begin with the objective.
From the start of a round
- Build down by rank. Only descending same-suit groups move together. Empty columns accept any movable group.
- Select a face-up card and then the destination pile or Empty slot.
- Complete same-suit king-to-ace runs to clear them from the tableau.
- Undo reverses a choice. New deal shuffles again.
Getting comfortable with the controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. Look at the complete hand before deciding.
Follow the example
A mixed-suit descending stack cannot move as one group. Use another round to revisit a decision.
A useful caution
Begin with the objective. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Read these answers for extra help
What is the aim?
Complete eight same-suit king-to-ace runs. Before making a move, check the cards in view. Take the next action only when the current step is clear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Check the relevant controls before continuing.
Which format is available?
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Begin with the objective. The same rule applies on a phone and on a computer.
Can you give an example?
A mixed-suit descending stack cannot move as one group. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
What completes a round?
Complete eight same-suit king-to-ace runs. For a calm first round, focus on one decision. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Which version is played here?
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering. Take a moment to read the table. Use another round to revisit a decision.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
What completes a round?
Complete eight same-suit king-to-ace runs. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.