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XINVENTURES

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Mastermind

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Game guide · XINVENTURES

The Mastermind playbook

Keep the goal in view while choosing a move. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The computer chooses four positions from six colours; repeated colours are allowed. Try the rule on the board, then read the next instruction.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

One thing to notice as you play

Take a moment to check the current turn. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. The game area remains available above the explanation.

What you need to achieve

Check the rule below as you play. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback.

The playing sequence

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

Making selections and moves

Use the controls beside the game rather than guessing the rules. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. The game area remains available above the explanation.

An example before you play

Use the controls beside the game rather than guessing the rules. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Start a new round when you are ready to try again.

A common point of confusion

Begin with the basic rule, then follow the result of your action. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret.

Answers about the rules and controls

On this page, what is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. A new round resets the current game.

During a round, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. A new round resets the current game.

Can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. No download or player account is required.

For this game, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Keep the current game state in view while applying this rule.

During a round, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. The instructions above use these same rules.

How many people can play here?

Solo. This is local browser play, not internet matchmaking. No download or player account is required.

On this page, can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. Use the labelled controls for your next action.

What does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. The worked example offers another way to follow the rule.

When I start, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. Use the labelled controls for your next action.

During a round, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. Scores here do not represent cash or prizes.

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